How an escape room at home works.
From download to final answer in four steps. No app, no host, no booking.
The four steps
Download it. Print it. Escape it.
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1. Download and print
Check out, download the PDF and print it. Each room's page tells you how many sheets to expect.
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2. Set the scene
Lay the pages out and read the briefing that sets up the story.
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3. Start the clock
Set a 60-minute timer and solve together. Every puzzle leads to the next.
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4. Find the way out
Crack the final puzzle to escape, then check how you did against the clock.
What you get
One download. The whole story.
Each room is a complete evening in a single PDF: the story, the puzzles and the clues in the order you will need them. Keep the pages face down until the story tells you to turn them over, so the order of discovery stays in your hands.
- A briefing that sets the scene
- Puzzles that work on paper
- Clues that unfold in order
- A graded hint system if you get stuck
Set-up
All you need is a printer and a table.
A normal dining table and a home printer are plenty. Grab a pair of scissors and a pencil, put a timer on your phone and invite two to five friends.
- Standard paper, no special supplies
- Scissors and a pencil
- A timer and 2 to 6 players
Hosting questions.
Planning an evening? Start here.
How much table space do we need?
A normal dining table is plenty. Groups of up to six can reach everything.
Is it suitable for kids?
Rooms are recommended for ages 12 and up. Each room's page lists the age and difficulty so you can pick the right one.
Can we play it as a team event?
Yes. Print two copies, split into two groups and race each other.
Do we need to be good at puzzles?
No. Rooms are built for mixed groups, and the hint system is there so the evening never stalls.